Gnоmоn Маstеr Сlаss 2011 - ZВrush tо Рhоtоshор Сhаrасtеr Dеsign Тutоriаl
автор: Shavkat | 14-03-2011, 11:00 | Просмотров: 81 097
In this tutorial, Scott Spencer shows a professional workflow for creature design using Pixologic ZBrush and Adobe Photoshop, using ZBrush to develop ideations on a creature head. Attention is given to design, shape relationships, physiology, and character.
This character sculpture is taken to a finish using quick sculpting techniques Scott has developed to help in creating dynamic character designs under tight deadlines. The sculpture is then rendered and exported to Photoshop where a final pass of color and atmosphere is applied to tie the design together into a cohesive whole, ready for presentation to a director.
Видео: AVC 640x480 4:3 15fps ~100kbps
Аудио: AAC 20.5kHz 1ch 96Kbps
Продолжительность: 4 часа 43 минуты
Размер: 442 Мб (в архиве)
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